After only finding out about this awesome hobby in January this year, thanks to 3D's Rally league that made the car section of our local news here in NZ, I couldn't help but design my own track. I have limited space in my shed here (the only place I can set up permanently) and we are currently on 'stay at home lockdown' due to Covid-19 so I'm building it as best I can with the small amount of resources I have here at home as I don't have much choice :)
So, the idea for my track is that it is going to be a post-apocalyptic themed track, with a bridge jump and all the theming around the track will be old, broken buildings and the commentary will be based on that as well. While I will run some 'normal' cars on the track as well, my idea was to have a rusty, rat rod, postapocalyptic look to the vehicles that run the track mostly. Just so it's a bit different to what everyone else is doing and I love the look.
My start gate is totally different to anything I've seen before, and again is designed to fit the theme of my track. It is a bridge that can hold up to 6 cars and it tips down to connect to the track and release the cars - it sits horizontal in prep for the race. I've built a simple cam release system with a pull cord which seems to be working really well so far.
I've only just finished securing the track to make it more permanent after a bunch of testing with things taped in place to see what worked in the space I have. The first part out of the brigde drop start gate is plain orange track (may change eventually), then it goes into a custom two lane corner, which opens into a wide track steep drop to the bridge jump (where I will finish it to look like an old concrete bridge has broken and there are still parts of it hanging there) then to a wide track landing that then narrows to just over 2 car width, into a sweeping 2 car wide turn then back to a wide track that is about 2.5 cars wide which drops down to a final finish jump. I haven't started on any of the theme side of it yet (apart from the start bridge). I really want to go with fat track, especially for the corners, but I used a ton of materials trying to build my own from what screenshots etc I could grab online and I was just running out (due to being unable to shop with lockdown) and just couldn't get it to work right, so went with a simpler corner set up for now. Once lockdown is over and I can order things in again then that will look to order some fat track and change out at least one of the corners. I like the randomness of the fat track and the fact it gives everyone a fighting chance to overtake or get taken out.
In my testing of the jump - presuming cars stay straight enough to make, which they don't always do - the furthest jump so far has been my Miata (totally stock) which distanced about 40cm (almost 16") which I was stoked with. Most decent cars were getting 20-30cm (approx 10-12")
The track is made from a combination of Coreflute (can't remember what you guys call it), orange track and a product called Palight - a strong but pliable plastic which has been my main go to as it's easier to shape, cut and glue than the flute and seems to work well for the cars.
I've got some ideas for tournaments I want to run as well, once it's all up and running.
In the meantime, here's some shots of where it's at. And if I can sort some of my testing videos I'll post those as well if your interested. Next step is to start building my mountain backdrop and buildings/structures.
Cheers from NZ
Prepping for this weekends inaugural race. Added some backdrop sheets to cover the walls until I can build proper scenery. Also need to make a new start gate now as I have tweaked the track and need a special launch gate now.
Custom start gate that drops to start the race. This is what I had, it's now changing but it sure was a fun way to start races :)
This corner is two cars wide but will change to fat track eventually
Bridge out section - as part of the diaorama backdrop I'm lookin got put a waterfall or toxic lake here as well
The first corner, separated into two lanes still. Inside lane is shorter but outside slightly faster. Amazing to watch how many cars end up exiting this at the same time in both lanes after getting out of sync during entry.