Double teaming on a 6 lane track....
I have yet another idea for a tournament but only open to hosts that have the 6 lane track. Or maybe a 4lane track could be used. My idea is for each entrant enter 2 cars. As an example lets say JDC442 races DadvBall. JDCs 2 cars are placed on lanes 1 and 2. DvBs cars occupy lanes 5 & 6. First race, one of JDCs cars wins and is entered as a winner on the next winners spot on the bracket. Then the remaining 3 cars race again. If JDC wins again then his 2nd car moves to the winners spot for the next race, but if DvB wins the second race he moves to the winners spot in the next to JDC and their other two cars are either out for single elimination or down to the lower bracket in double elimination.Only 2 cars total may advance. I may not have said this as coherently as I had hoped just open for questions and ideas.
Discussion
As if regular double elimination brackets aren't hard enough for me to understand in the first place....
I I can understand it anyone can.....
so stroller, will we eliminate 2 of the 4 cars per pairing, fastest 2 cars after 2 passes move on to next round, the 2 loser's are eliminated or move on to the loser's bracket if we have one ?...
so stroller, will we eliminate 2 of the 4 cars per pairing, fastest 2 cars after 2 passes move on to next round, the 2 loser's are eliminated or move on to the loser's bracket if we have one ?...
yep thats the idea....
This isn't a bad idea.
The only thing I would make sure of--especially on a track with a mess of lanes--is that you have the cars race in each lane. I have a four-lane (and actually a three-lane) track, and I know that the lanes aren't all even.
that the lanes aren't all even.
Good idea there FOTF
I use a fleet of Retro Actives to test my starting gate and have ended up changing my lane parings up since the weather has turned cooler - currently they are 2-3, 4-5 and 1-6 based on soonest release points. This allows me to have 3 (2 lane) tracks to run on!
During a race format - though the differences in release points are still there - I like to think they are probably imperceptible at this scale and are virtually eliminated by a quick release action on the starting gate.
I have also adopted the 2 out of 3 format (with lane changes) - as everyone seems to use in the mail in tournaments to determine an individual heat winner between cars.
I personally dont think though, that you will ever be able to get even two lanes - to be totally equal.
I use a fleet of Retro Actives to test my starting gate and have ended up changing my lane parings up since the weather has turned cooler - currently they are 2-3, 4-5 and 1-6 based on soonest release points. This allows me to have 3 (2 lane) tracks to run on!During a race format - though the differences in release points are still there - I like to think they are probably imperceptible at this scale and are virtually eliminated by a quick release action on the starting gate.
I have also adopted the 2 out of 3 format (with lane changes) - as everyone seems to use in the mail in tournaments to determine an individual heat winner between cars.
I personally dont think though, that you will ever be able to get even two lanes - to be totally equal.
Exactly. Even on real life dragstrips, the lanes aren't perfectly fair. That's why higher qualifiers get lane choice, because they're not perfectly even.
Life isn't fair, but what can ya do??
Life isn't fair, but what can ya do??
Race Hot Wheels to distract you from that issue
Not just because I have a 6 lane track, but that did make sense to me...